History
Asalto or Assault is a variation of the popular Fox games,
where one player is a fox and the other is a geese or sheep. The game has its
origins in Spain and England as well as France , where it is known as
Assaut.
The Board
The board is similar to the Fox and Geese board, except that
the nine points are designated as fortresses, and are separate from each other.
The board is crossed shaped and contains 33 holes connected by straight and
diagonal lines. Nine of the holes located in one of the cross's arms are the
fortress.
The Pieces
There are 24 pieces of one color, which will be foot
soldiers and 2 pieces of another color, which are officers or sharpshooters.
Rules
To move: Officers may move in any direction, one space at a
time along the lines. Foot soldiers can only move forward, diagonally or
sideways. They cannot move backwards. While they cannot jump the officers, they
must try to trap them in the battlefield or the fortress to win. Capturing: An
officer can capture by jumping over the solider if the next available space is
vacant.
To win: The foot
soldiers win by either occupying every point of the fortress or by trapping the
soldiers inside the fortress or on the battlefield. The officers, on the other
hand, try to capture the soldiers on the battlefield or the fortress. In order
to win they must capture at least 15 soldiers.
The board is initially arranged so that the top nine holes
in one arm of the cross contains the two officers or sharp shooters. They may
be arranged anywhere within their fortress. The 24 soldiers are placed outside
the fortress. The sharp shooter or officers go first in this game. They are
allowed to move in any direction along the lines one space at a time. They can
capture by jumping over the soldier into a vacant space. Soldiers are allowed
to jump and capture as many times as they can on their turn as long as they are
able to land in a vacant space after each capture. Play then alternates to the
soldier, who are only allowed to move forward and diagonally. On their move,
soldiers should attempt to trap officers inside the fortress or battlefield.
They are not allowed to jump. A variation of game involves huffled where the
officer is removed from the board if he does not capture a soldier when he is
able to do so.
Variants
Huffled: An officer is removed from the game if he does not
capture a soldier if the move is available.
Diagonals: Variations of the game can be played without the
diagonals.
Movement: Alter the rules so that the officers are not
allowed to move backwards.
Number Of Officers: Change the number of officers from two
to three in the fortress.
Alternate Names
References
Provenzo, Asterie Baker and Eugene F. Provenzo Jr. Favorite
Board Games You Can Make. New York : Dover , 1981, p. 174-175.
Gamescrafters
Robert Liao (C Author)
Michael Chen (C Author)
Eudean Sun (Tcl Author)
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